![]() The worst part is there’s a guy in front of you that is experiencing what you’re about to go through in 10 seconds just ahead of you. You see your hands go from human to machine. You watch as your legs are cut off by saws. You wake up strapped down on a conveyor belt and the horror of becoming a Strogg is unveiled to you through your own eyes. You seek an alternate way to destroy the Tetranode only for the leader of the Strogg the Makron to show up and incapacitate you. You reach the Tetranode only for things to go wrong and as a result, the EMP gets destroyed and you lose a squad member. You set out with a convey and overcome a few obstacles along the way. If you manage to knock it out with an EMP you can leave the enemy forces scattered and disorganized. The Tetranode is the system that delivers orders to all the Strogg. Luckily once you report to the briefing you find out that the higher-ups have just the thing: Operation Advantage. You need to end this war and it needs to be done quickly. It’s pure luck the human forces have gotten this far. The walkers in the hanger are breaking down it’s all on the verge of collapse. Then it hits you: This ship was expendable and something that could be spared. If you pay attention you can hear a few soldiers talk about how his grandfather served on the Hannibal. A few guys in the walker hanger are attempting to troubleshoot what’s wrong with the walker taking a few steps forward and back trying to figure out exactly what part is causing the issues. You’re asking to report to the briefing room to prepare for the next mission but the amazing thing is the amount of hidden dialogue and detail hidden in this area. Once you’re on board the Hannibal it serves as the base of operations for the marines on the planet. The Hannibal arrives! (Image taken by me)Įventually, you secure a landing zone and allow a ship call the Hannibal to land. The rest of the troops have issues just barely holding the line that they’ve got. It’s through the actions of your squad that offensive measures are taken throughout the war. Throughout the campaign, you are the tip of the spear attempting dangerous missions that no other squad would even remotely attempt. The first act does this well while giving you several objectives one after another and lets you know your squad members while completing these objectives. You wake up and begin to link up with the squad member by member while pushing through Strogg territory. Your drop ship gets shot down when entering the atmosphere of Stroggos (the Strogg homeworld) leaving you incapacitated and your squad scattered. You are corporal Kane the newest member of Rhino Squad and you’re squad is here to finish what that lone marine started, ending the Strogg and preventing them from ever attacking Earth again. In terms of story, the game continues right after Quake 2 in which a lone unnamed marine takes down the Strogg defense systems allowing for an invasion force to land. This is partly why I chose this to be the first review on the website. A Quake 5 is begging to be made and after finishing this game, I was only left wanting more of the Quake franchise. At the time it was just an arena shooter, but I feel with some spit shine and polish, you have a real gem on your hands. It’s a game that was reviewed decently when it came out, but I feel has been largely forgotten. The enemy will be relentless and the struggle you face deadly. Once the marine in space spins around you know exactly what kind of game this is. In Retrospect Quake 4 is a game that still sends shivers down my spine and can still hold that claim to fame today. Date review published: This is such an awesome way to immediately set a tone for the story (Gif created by me)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |